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Post by ritual on Feb 21, 2007 13:19:03 GMT
Hi all... I haven't posted here in a while (except for in Tim's Decisions thread...) but I thought I'd change that by posting a new mini of mine. CMON linkIt's a new-ish mini from Crunch-Waffle that I painted as a commission from them. It's sculpted by Gael Goumon and I really like the concept behind this (it's comes with the choice of "regular" angel wings too but these are more stylish and suits her better IMO).
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Post by Tim C on Feb 21, 2007 14:07:56 GMT
Excellent work as ever mate.
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Post by menace on Feb 21, 2007 14:15:34 GMT
Masterful blending, i really like the way you bring up the highlights with only particular areas going to an extreme and yet it remains much more convincing, it is something i aspire to do also but a bit away from this standard;)
Nice touch with the red reflection on the blade, well done.
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Post by razhburz on Feb 21, 2007 15:03:21 GMT
Very nice matey. I have nothing to complain about; its perfect!
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Post by ritual on Feb 21, 2007 15:23:54 GMT
Thanks guys! @jnr Yeah, by highlighting it like that you get a more natural looking result as light reflects differently depending on where the light hits the object, the angle of the surface with regards to the viewer etc. By assuming the mini is watched from the side (which it usually is and not from above or from below etc.) I place the highlights as if light falls from above and vary the intensity of the light depending on the angle of the surface. I hope that makes sense, but apparently the results do at least....
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Post by jabberwocky on Feb 21, 2007 16:27:55 GMT
Inspired work as always....I learn something every time I see some of your work!
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Post by mutantpotato on Feb 22, 2007 0:07:44 GMT
You are a great artist Anders, and I wouldn't expect anything less from you. Everything fits so well together, and the blendings are just awesome. The shield is probably my favourite part, and the skin is also very well done. Great work!
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Post by menace on Feb 22, 2007 1:35:16 GMT
Thanks guys! @jnr Yeah, by highlighting it like that you get a more natural looking result as light reflects differently depending on where the light hits the object, the angle of the surface with regards to the viewer etc. By assuming the mini is watched from the side (which it usually is and not from above or from below etc.) I place the highlights as if light falls from above and vary the intensity of the light depending on the angle of the surface. I hope that makes sense, but apparently the results do at least.... I understand the theory and you have it to a tee, wheither by practice or an eye for it, the problem i have is i tend to either overcompensate for the scale and have too dramatic a contrast (which i feel creates a comical appearance) or i don't compensate enough which leads to a flat mini with a light scalp! I suppose i usually consider painting minis as a zenithal project, this gives the least scope for mistakes.. once you change the angle from above you give yourself a multitude of 3 dimensional headaches... ...however.. this is what i was trying to say in my first comment, how you approach your minis successfully encapsulates this ideology i have.. and it gives me a great reference! keep them coming and i'll keep practicing
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Post by ritual on Feb 22, 2007 9:48:13 GMT
keep them coming and i'll keep practicing Ok, you've got yourself a deal!
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