Post by josejarque on Nov 7, 2008 18:17:00 GMT
Hello friends.
I have much illusion to show step by step that Jose Palomares JMPN is realising of the Next newness for Draconia. he is very interesting and it says me to Josep that you can ask what you want that enters both we will respond you to all the doubts.
We begin.......
all the commentaries and explanations are of Jose Palomares - JMPN
Step 1 - Preparation and primer
Without majors complications, I prepare the mini ones to eliminate the little imperfections that tapeworm, and I apply a layer to him of gray with aerograph (citadel diluted with tamiya).
Step 2 -
It bases A good base, in agreement with which one looks for is essential to obtain what it is wanted without giving many returns. Thus q is important to think the type of tone (of meat in this case) that it looks for. For this figure, I wanted a skin extinguished, so it prepares a mixture with dark meat (citadel), snake byte (cit) and basic meat (vallejo).
Step 3 - Lights
For the lights I was adding to small amounts of meat mate and basic meat (applying one first general light with aerograph). In this case the volumes estan so well noticeable q is very simple to apply the lights. it prepares a mixture with dark meat (citadel), snake byte (cit) and basic meat (vallejo).
Step 3 - "Shades"
For the shades, I added more " snake byte" , redder and blacker, in small amounts to the original mixture, and I have gone applying them with a fine brush with transparencies.
I finish the meat, the beard and we put ourselves with the armor. I define the hands and the face, and I painted the eyes. Also I have drawn a small tattoo in the arm.
Base of the beard: I was think that a blond beard aportaria him a Scandinavian touch, so Brown (citadel) + uses a mixture of bubonic a little blue dark navy (vallejo). Blue dark navy is very useful to extinguish and to darken the color slightly.
Lights of the beard: This step is very simple, I was adding small amounts of ivory (vallejo) for the lights to the first mixture. As a cruel king must be already his years old… applies ascents until giving small I touch with ivory pure, so that it seems an almost grey-haired color.
Shades of the beard: I added black to the mixture of the base and applies transparencies on the shadow zones.
The armor: decided by the metal (it bases of boltgun metal of citadel), it applies transparencies with black plate by plate, differentiating from others. This finishing, I have been able to find it in armors of plates when it looked for documentation. In an armor of this type, to the old being, the plates undergo different wearing downs so that with time it is normal that in an armor of this type some plates by finished others are replaced with and material different.
Tomorrow more. Any question we will try to answer it.
Hope you like it.
Jose Jarque
I have much illusion to show step by step that Jose Palomares JMPN is realising of the Next newness for Draconia. he is very interesting and it says me to Josep that you can ask what you want that enters both we will respond you to all the doubts.
We begin.......
all the commentaries and explanations are of Jose Palomares - JMPN
Step 1 - Preparation and primer
Without majors complications, I prepare the mini ones to eliminate the little imperfections that tapeworm, and I apply a layer to him of gray with aerograph (citadel diluted with tamiya).
Step 2 -
It bases A good base, in agreement with which one looks for is essential to obtain what it is wanted without giving many returns. Thus q is important to think the type of tone (of meat in this case) that it looks for. For this figure, I wanted a skin extinguished, so it prepares a mixture with dark meat (citadel), snake byte (cit) and basic meat (vallejo).
Step 3 - Lights
For the lights I was adding to small amounts of meat mate and basic meat (applying one first general light with aerograph). In this case the volumes estan so well noticeable q is very simple to apply the lights. it prepares a mixture with dark meat (citadel), snake byte (cit) and basic meat (vallejo).
Step 3 - "Shades"
For the shades, I added more " snake byte" , redder and blacker, in small amounts to the original mixture, and I have gone applying them with a fine brush with transparencies.
I finish the meat, the beard and we put ourselves with the armor. I define the hands and the face, and I painted the eyes. Also I have drawn a small tattoo in the arm.
Base of the beard: I was think that a blond beard aportaria him a Scandinavian touch, so Brown (citadel) + uses a mixture of bubonic a little blue dark navy (vallejo). Blue dark navy is very useful to extinguish and to darken the color slightly.
Lights of the beard: This step is very simple, I was adding small amounts of ivory (vallejo) for the lights to the first mixture. As a cruel king must be already his years old… applies ascents until giving small I touch with ivory pure, so that it seems an almost grey-haired color.
Shades of the beard: I added black to the mixture of the base and applies transparencies on the shadow zones.
The armor: decided by the metal (it bases of boltgun metal of citadel), it applies transparencies with black plate by plate, differentiating from others. This finishing, I have been able to find it in armors of plates when it looked for documentation. In an armor of this type, to the old being, the plates undergo different wearing downs so that with time it is normal that in an armor of this type some plates by finished others are replaced with and material different.
Tomorrow more. Any question we will try to answer it.
Hope you like it.
Jose Jarque